Search found 152 matches

by carra
Mon Apr 15, 2024 7:02 am
Forum: Development Logs
Topic: Vircon32: Creating my own console
Replies: 143
Views: 245943

Re: Vircon32: Creating my own console

It's been some time since I last updated this, so I'll make a post. I have been working on making a racing game for the console. You can see the prototype I made in this video (with my comments in it). I was able to make a "mode 7" effect for the ground. https://twitter.com/vircon32/status...
by carra
Thu Mar 07, 2024 7:12 pm
Forum: Development Logs
Topic: Vircon32: Creating my own console
Replies: 143
Views: 245943

Re: Vircon32: Creating my own console

Well, it finally happened. Vircon32 got officially accepted into RetroArch! That means you can now install the core automatically from RetroArch itself. This core works on Windows, Linux, Mac, Android, iOS, tvOS, Raspberry Pi 4 and the Nintendo Switch. https://i.ibb.co/BCwyM9q/Vircon32-download-from...
by carra
Thu Feb 15, 2024 3:21 pm
Forum: Development Logs
Topic: Vircon32: Creating my own console
Replies: 143
Views: 245943

Re: Vircon32: Creating my own console

So, about a week ago I bought this console. It is an Anbernic RG552, a decent emulation machine. I chose this model to turn it into a portable Vircon32 because it fits my console so well. It has widescreen, good d-pad placement and can run both linux and android. https://i.ibb.co/0KYCb20/Anbernic-RG...
by carra
Tue Jan 16, 2024 8:27 pm
Forum: Development Logs
Topic: Vircon32: Creating my own console
Replies: 143
Views: 245943

Re: Vircon32: Creating my own console

Thank you! I hope you enjoyed the games :)
Yeah age can affect everything, our energy is not what it used to be!
by carra
Sun Dec 31, 2023 1:33 pm
Forum: Development Logs
Topic: Vircon32: Creating my own console
Replies: 143
Views: 245943

Re: Vircon32: Creating my own console

It's been some time since I last updated this, so let's do that before the year ends :lol: So, to make things easier for the 2nd Vircon32 jam I released a basic physics library: https://i.ibb.co/K7pGzyM/Library-Box-Collisions.gif I also made a simple example game that followed the jam theme: "S...
by carra
Fri Dec 29, 2023 5:34 pm
Forum: Game Developer’s Refuge
Topic: Daily Most Enjoyable Pixel Art Thread
Replies: 384
Views: 720668

Re: Daily Most Enjoyable Pixel Art Thread

Late? It's too soon! (it's not Caturday yet ;P)
by carra
Fri Nov 03, 2023 5:35 pm
Forum: Game Developer’s Refuge
Topic: Daily Most Enjoyable Pixel Art Thread
Replies: 384
Views: 720668

Re: Daily Most Enjoyable Pixel Art Thread

Another moody gif :)

Image
by carra
Fri Oct 27, 2023 3:58 pm
Forum: Game Developer’s Refuge
Topic: Daily Most Enjoyable Pixel Art Thread
Replies: 384
Views: 720668

Re: Daily Most Enjoyable Pixel Art Thread

I hope you don't mind a little contribution ;)
I enjoy these ambient scene GIFs very much, they are so moody.

Image
by carra
Tue Oct 17, 2023 7:25 am
Forum: Development Logs
Topic: Vircon32: Creating my own console
Replies: 143
Views: 245943

Re: Vircon32: Creating my own console

I recently took part in the MediaVida Game Jam VII with a Vircon32 game. The jam theme was "choose one". My idea was a platformer where you have 4 skills but you can only use one at a time. This is a small game trailer: https://www.youtube.com/watch?v=OpfYCnBdtis You can download the game ...
by carra
Sat Sep 30, 2023 8:54 am
Forum: Development Logs
Topic: Vircon32: Creating my own console
Replies: 143
Views: 245943

Re: Vircon32: Creating my own console

Any good entries catch your eye from previous compos? Well, the standout for me was Virconstein3D. The author even coded in assembly language to squeeze more performance hehe. I made this video with the jam games, you can see Virconstein at around 1:05. https://www.youtube.com/watch?v=D8Fu7HihUP8