Search found 60 matches

by deleter
Sat Nov 02, 2024 5:04 pm
Forum: Game Developer’s Refuge
Topic: Gamedev tool list
Replies: 3
Views: 1078

Re: Gamedev tool list

Textures: Krita Editor: Sublime Text All-in-one Libraries: SFML Purpose Specific Libraries: - stb https://github.com/nothings/stb - sokol https://github.com/floooh/sokol - whole list of single header file libraries: https://github.com/nothings/single_file_libs - more cpp-ish than the rest of these, ...
by deleter
Tue Jun 11, 2024 9:39 pm
Forum: Game Developer’s Refuge
Topic: The good independent movie thread and whatnot
Replies: 7
Views: 1772

Re: The good independent movie thread and whatnot

There's a lot of stuff to go through on Dust. I find sometimes it surprises me, other times it just feels like trite content. I'll share ones as I find them, and try to add some context to see if it's something that might resonate with you. This one does a few things really well, weaving together a ...
by deleter
Tue Jun 11, 2024 9:36 pm
Forum: Game Developer’s Refuge
Topic: The good independent movie thread and whatnot
Replies: 7
Views: 1772

Re: The good independent movie thread and whatnot

If you're into SCP / weird anomaly horror-style content, there's some good fan-made stuff out there. These are all about at that level, very low budget, but all had something to me that made them stick with me. Four part series "There is no antimemetics division" - more cerebral / thinking...
by deleter
Fri May 31, 2024 5:26 pm
Forum: Game Developer’s Refuge
Topic: Scifi Fantasy Spec-fi Bookworms thread
Replies: 11
Views: 19761

Re: Scifi Fantasy Spec-fi Bookworms thread

Just finished reading the Three-Body Problem Trilogy. Figured I should add to this thread. I attempt to be largely spoiler-free here, but may be some minor spoilers, so proceed as you will. The first book (Three-Body Problem) - This is kind of a weird one, it stumbles about trying to find itself, we...
by deleter
Fri Mar 08, 2024 5:19 pm
Forum: Game Developer’s Refuge
Topic: CC-010 - 4x4x4 Challenge February 2024
Replies: 5
Views: 3883

Re: CC-010 - 4x4x4 Challenge February 2024

what an MVP. really thought I'd be able to scrape together something but it was a month (tm)
by deleter
Fri Mar 08, 2024 5:17 pm
Forum: Development Logs
Topic: Vircon32: Creating my own console
Replies: 152
Views: 297870

Re: Vircon32: Creating my own console

awesome! looking forward to seeing what games you make with it
by deleter
Tue Feb 20, 2024 5:53 pm
Forum: Game Developer’s Refuge
Topic: Off topic
Replies: 28
Views: 49532

Re: Off topic - 2023

lol should we change the topic title to 'Off topic - 2023 & 2024'?
by deleter
Sun Dec 03, 2023 5:29 pm
Forum: Development Logs
Topic: Nov'23 Gamedev Dailies
Replies: 16
Views: 112916

Re: Nov'23 Gamedev Dailies

Day 27 - alien dominoes https://deleter.freqshift.games/content/day27.gif Another sketch with a few idea seeds and room to develop some mechanics. Domino placement mechanics with some made-up alien symbols. Thinking there'd be some rules about the symbol combinations that would allow you to simultan...
by deleter
Mon Nov 27, 2023 5:43 am
Forum: Development Logs
Topic: Nov'23 Gamedev Dailies
Replies: 16
Views: 112916

Re: Nov'23 Gamedev Dailies

Looking great so far. These kinda remind me of 300 mechanics in a way. 300 mechanics is a cool resource. One of the things I did when preparing for the month was to ideate and create a big bucket of things I could use if I didn't have an idea for the day. Once the month is over I plan on reviewing ...
by deleter
Mon Nov 27, 2023 5:37 am
Forum: Development Logs
Topic: Nov'23 Gamedev Dailies
Replies: 16
Views: 112916

Re: Nov'23 Gamedev Dailies

Day 25 - sliding block game https://deleter.freqshift.games/content/day25.gif This is the design I originally did the spline coding for. There was still a fair amount of spline code to write, and not sure my solutions for constraining pieces is the most elegant. Cleaned it up a little bit but there ...