Catatonic - I made a weird shooter

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Sirocco
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Catatonic - I made a weird shooter

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Download: C++ source (Requires Raylib 4.5)

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So I wanted to test out my revised 4x minigame framework, and this was the fruit of a couple of weekends of pure nonsense. I kinda took the idea of making a small horizontal shooter and combining it with a little bit of Tetris, and simple sand mechanics. The result... is this.

The objective is to shoot down enemies of the same color as the containers at the bottom of the screen (blue, orange, or green). Enemies explode in a burst of sand, which will fill up the screen. Once a container is filled, it'll launch, blowing away all the sand of the same color, and giving you a big score bonus. YO! blocks can be shot to release antimatter clouds that erase sand, and brown bombers will drop dirt on the screen, that will clog things up in a hurry.

The game ends when all 3 containers are covered up and can't be filled. Be cat. Shoot shit. Launch sand.

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