Sonrisu wrote: ↑Sun Apr 11, 2021 6:12 pm
Any good game dev lib/support for Rust? I keep hearing a lot about it to. Might be fun to whip up something small using it... :]
Well it is a language designed to replace C/C++, and it supports working with C/C++ libraries, so technically you can use anything you like. SDL2, OpenGL, I've seen bindings for both. Behind the scenes it uses LLVM and GCC's Linker, so it's all the same tools you're already using if you're a C/C++ programmer.
Not to mention they're proud of their WebAssembly support, which is very encouraging. I don't know how mature the ecosystem is yet, but it's kinda exciting. They do monthly/bi-monthly updates where they improve the language, they have groups focused on different use cases and industries, including a group for game developers. Honestly I'm shocked there's this much going on.
I guess I'm just used to slow, stagnant programming languages that get updated every decade and not every month.