So, here is some more progress on the car game that I had not shown here. I now have several 2D objects on the circuit and the car can go through them. No collisions yet, working on that now.
But I have more important news today. I have been thinking about this for some time, and I'm finally going to stop working on this console. I'll share the explanation below.
I've been working hard on Vircon32 for 5 years now. I'm quite happy with what this project has reached: The console is finished. It has software, tools, documents, and tutorials. I've made several full games and demos. And Vircon32 got integrated into RetroArch and other related systems. So mostly, the only thing left for me to continue is to keep making more games.
On the other hand, it doesn't seem that the console is going to have a much larger public than it has now. To my knowledge there's no one making games for it either. One of my bets with this was to try and form a small community around Vircon32, and that's why I invested a lot of time in making it as accessible as possible. But sadly that effort did not pay off.
You may remember: in the last months I made the decision to make more elaborate games. I've been working on my car game for 3 months now and, at this rate, if I were to be ambitious it could easily take another 4+ months to finish it. I feel this is too much of my time for a system where only a handful of people will play the game, even being free.
That's why I thought: if the console itself has not much left for me, and since I'm going to invest so much time in a game, why not go the extra mile and try to make a commercial game? So that's what I'm going to do from now on. I have an idea to make a metroidvania type game and I'm going to release it on PC for Steam. At the moment I don't have anything to show, but if any of you is interested I can post it on GDR when I do.
Still I don't want to just abandon the car game. I'd like to try to finish it, even if I have to cut some things from it to not take too long. In the meantime I'm going to learn Godot and I'll get information about everything I may need (Steam dev account, become a freelancer/create a company, etc).
But as for Vircon32 the car game will be the last one I will make for the console, at least for now. This new project is very ambitious and will require my full attention.