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Gamedev tool list

Posted: Tue Jul 16, 2024 1:38 am
by Sirocco

Re: Gamedev tool list

Posted: Tue Jul 16, 2024 2:20 am
by BadMrBox
Textures: Aseprite https://www.aseprite.org/
Mesh Editing: Blockbench https://www.blockbench.net/


Moderator note: Added!

Re: Gamedev tool list

Posted: Thu Jul 18, 2024 2:47 pm
by Sonrisu
Editor: Helix https://helix-editor.com/
Prototyping: Processing https://processing.org/
Audio Editing: Milky Tracker https://milkytracker.org/


Mod note: Added!

Re: Gamedev tool list

Posted: Sat Nov 02, 2024 5:04 pm
by deleter
Textures: Krita

Editor: Sublime Text

All-in-one Libraries: SFML

Purpose Specific Libraries:
- stb https://github.com/nothings/stb
- sokol https://github.com/floooh/sokol
- whole list of single header file libraries: https://github.com/nothings/single_file_libs
- more cpp-ish than the rest of these, but json parser I use - https://github.com/nlohmann/json

Debugging
- Valgrind
- Renderdoc - graphics debugging https://renderdoc.org/
- Godbolt - interactive compiler explorer, show assembly of various compilers and languages https://godbolt.org/
- Memory / Thread sanitizers by google https://github.com/google/sanitizers/wiki
- libFuzzer - fuzz testing https://llvm.org/docs/LibFuzzer.html
- libAFL - another fuzz testing lib https://github.com/AFLplusplus/LibAFL

Techniques
- git bisect - let git figure out where you introduced a bug https://git-scm.com/docs/git-bisect


Mod note: Added!