YouTube/Ludum Dare + Education Project
Posted: Wed Feb 17, 2021 7:36 pm
I'll be chatting more about this at the source soon, but a problem I've had with Ludum Dare is figuring out what it can do to generate income, that isn't completely shitty and terrible. In essence, we have a lot of value to our users, but I'm thinking we can create even more value and have companies pay for it.
The answer is always "do more work", and the more work I've decided on is to start taking the educating angle seriously. It's easy to get people to sign up for our events, but once you do, there's a completely missed opportunity for us to teach you things. How to use your tools better, other tools that might make your job easier, etc.
It's still early, but I've started writing and producing some short video tutorials on how to do things that aren't super obvious. Eventually these will be paired with articles on the main website that describe the same thing, but it's 2021 and TL;DR so everything needs to be a video too.
That said, the videos are on YouTube, and I've been doing my homework on how to give videos the best chance to blow-up in their niche.
The answer is always "do more work", and the more work I've decided on is to start taking the educating angle seriously. It's easy to get people to sign up for our events, but once you do, there's a completely missed opportunity for us to teach you things. How to use your tools better, other tools that might make your job easier, etc.
It's still early, but I've started writing and producing some short video tutorials on how to do things that aren't super obvious. Eventually these will be paired with articles on the main website that describe the same thing, but it's 2021 and TL;DR so everything needs to be a video too.
That said, the videos are on YouTube, and I've been doing my homework on how to give videos the best chance to blow-up in their niche.