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CC-007 - Moon Cult

Posted: Thu Feb 16, 2023 2:55 am
by deleter
Went with my first role

🎉 🌒 🔫 🔥

My read is something with moon festival partiers vs flamethrower sun henchman.

Still shaping up my design, active battle between enthusiasm and time constraints. There will be some amount of battling, exploring, and nonsense. Core loop that I'm going for is vaguely JRPG with a dance-based conflict resolution system. My current plan is to mix a bit of Into the Breach - style future-vision & tactical movement with dance patterns for more powerful moves.

I'm prioritizing the battle system since it's the thing I've never done before and would feel the most complete if it's all I get done for the entry.

Progress so far:

Main Menu mockup
main_menu_mockup.png
main_menu_mockup.png (6.1 KiB) Viewed 9102 times
Got a hex grid and some sprite rendering in
amcc_1661875.png
amcc_1661875.png (53.72 KiB) Viewed 9102 times
Prototyping movement path rendering
amcc_9631680.png
amcc_9631680.png (23.77 KiB) Viewed 9102 times

Re: CC-007 - Moon Cult

Posted: Thu Feb 16, 2023 5:25 am
by deleter
Got pathing PoC working (i.e. player specifying path, not pathfinding)
amcc_sm.gif
amcc_sm.gif (102.18 KiB) Viewed 9096 times