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DAIN (Depth-Aware Video Frame Interpolation)

Posted: Thu Jan 20, 2022 3:08 am
by syn9
I came across this today and was pretty surprised.

https://github.com/baowenbo/DAIN


Re: DAIN (Depth-Aware Video Frame Interpolation)

Posted: Thu Jan 20, 2022 6:57 am
by carra
The interpolation in itself seems pretty well done. But I feel that in some cases, all that smoothness makes the animation look worse. Some characters look to me more like taken from a flash game than from pixel art games. There are other cases where it feels better.

Re: DAIN (Depth-Aware Video Frame Interpolation)

Posted: Fri Jan 21, 2022 12:46 am
by PoV
That's pretty respectable. I definitely expect someone to use it as the style of a game.

Re: DAIN (Depth-Aware Video Frame Interpolation)

Posted: Sat Jan 22, 2022 12:39 pm
by 0xDB
Pretty impressive but yes, in addition to being Depth-Aware it needs to be timing- and spacing-aware to not destroy the animators intent.

Re: DAIN (Depth-Aware Video Frame Interpolation)

Posted: Mon Jan 24, 2022 4:04 pm
by PoV
Oh I'm not expecting the artist to make it _the style_. It'll be some coder or other senior that mandates it.